The fact that RNG does not participate in the League of Legends MSI tournament on site, but only remotely, causes problems: due to an unintentional competitive advantage, several matches of the team have to be repeated.
Since the team could not leave China due to strict corona measures, RNG competes from its own training facility. To compensate, the existing connection delay (ping) was also applied to the other teams.
However, since it turned out that the latency on site was higher than initially assumed, the integrity of the competition was not guaranteed. The first three games of RNG, all of which the team had won, will thus be played again on the last matchday.
The decision to compromise and the late recognition of the error caused criticism. But there was also praise for the admission by developer Riot Games. "I have been in e-sports for 16 years, and many organizers would have pushed it under the carpet and continued," G2 founder Carlos "ocelote" Rodrigues wrote on Twitter. "I respect it, and so should you.»